About & Skills


Applications shipped

4
Games shipped

3
Years as a programmer

4
Years as an UX and UI designer

5
Years as a level and game designer

3
Years teaching game and graphic design

10
PROGRAMMING AND SCRIPTING LANGUAGES

• C# (Unity3d and .NET applications)
• JavaScript, HTML, CSS and XML (Unity3d and web)
• C++ (Unreal 4 and .NET applications)
• PHP and MyQsl Database (application data mining and WordPress)

GAME ENGINES

• Unreal 4 Engine (C++ and Blueprint prototyping)
• Unity3d (C# and JavaScript)
• Virtools (visual scripting and modular components)
• Source Engine (entity input/output scripting)

DEVELOPMENT PLATFORMS

• Mobile (iOS and Android)
• Web
• PC (Windows and Mac)
• AR (Vuforia)
• VR (Android Cardboard and Unreal)

DESIGN AND 3D MODELING/RENDERING SOFTWARE

2d Medium: Adobe Illustrator, Photoshop, Flash, Dreamweaver, InDesign, Affer Effects and Premiere
3d Medium: 3ds Max, VRay, Zbrush and SolidWorks

UX and UI

• 3D and 2D
• Small, medium and large screens
• AR and VR

Interfaces

• Standard devices (mouse, Keyboard gamepad and joystick)
• Touch (iOS, Android and Windows)
• Motion controllers (Vive)
• Motion sensors (Leap Motion and Kinect)
• Custom controllers and sensors (Arduino)

For more information, visit Sean’s Linked in webpage:

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