Level Design, Model & Rendering and Scripting.
DM Combine Cathedral is a multiplayer Half-Life 2 death match map. The level’s environment is centered around an old graveyard located between a set of cliffs and shoreline. A church and a tower has been retrofitted by the Combine forces and is used as a base of operations for the nearby region. The level has an overall symmetrical layout with many unique details for tactical advantage and identifiable landmarks. Spawn points and power weapons are spread out around the map. Access to weapons, ammo and health encourages steady flow around the map. Weapons and ammo are spread throughout the common paths. The atmosphere is designed to be a dark, eerie environment for players to explore and master their skill sets.
Sole Level Designer, Environment Builder and Level Scripter.